Star wars jedi: survivor dlss12/17/2023 The game looks passable when set to Quality or Balanced, but on either performance option it becomes a blurry mess that makes me dizzy when I look at it. I was hoping the patch would address Jedi: Survivor's baffling implementation of AMD's FSR 2.0 upscaling, but it's just as bad as a week ago. On a bright note: I didn't see any audio overlap or cutscene slowdowns during the opening scenes of my second playthrough, an area that gave me a lot of issues pre-patch. I thought the particularly annoying galaxy map slowdowns were over when I successfully jumped to a new planet at a decent framerate, but my return trip to Koboh plummeted to a dizzying 6 fps for about ten seconds, so that bug's not completely stamped out yet. I'm still getting weird slowdowns, but they're less frequent and don't seem to last as long either. Not the most exciting bump for a good PC rendering at 1080p, but it feels a lot smoother than it used to.
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